Chapter 11 on web multimedia brings me back to the Myspace days. That site had allowed some HTML in the profiles of each user, and one of the popular things to do as a teen was to add music to our profiles that would automatically play when a friend visited your profile. Of course, a lot of it was copied/pasted, and there were sites where you could add your music, then it generated the HTML for you that you pasted into your profile, so very little understanding of HTML was needed, but nevertheless, I remember having fun with it, and I liked to think I learn a little bit from playing around.
I'm familiar with the general process of development, having been a part of various projects that required setting targets, milestones, testing, and maintenance plans. As such, the standard system development life cycle is mostly clear to me. I really do think such a cycle is needed to be successful, and no step should be missed. I have seen bugs and errors be missed and cause issues during go-live. I can only imagine how much worse things can be if any step of the development life cycle is missed.
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